Kozel

забить козла

Dominoes in which you accumulate not points but penalties: whoever reaches a hundred and one first has lost.

Players2–4
CategoriesTile games · Board games
ObjectiveAvoid reaching a hundred and twenty-five penalty points before the others do.

The rules of naval Kozel

Other rule sets: 2

What differs

Everything as in ordinary Kozel except two numbers: the game runs to a hundred and twenty-five, and the recording floor is twenty-five.

The higher floor means small hands barely count at all, and the game is decided by a few large ones.

Worth knowing

Beyond those two numbers naval Kozel is nowhere described separately — everything else is taken from the ordinary game and settled on the spot.

Glossary of terms
Blocked hand
The position where nobody can extend the line. The hand goes to whoever holds the fewest pips.
Recording floor
The threshold below which a penalty is not recorded at once: it is remembered and added to the next entry.
The goat
Whoever first reaches a hundred and one penalty points. The game is over for them.